Smite 2 roles, explained | Digital trends - Smart Tech Ideas | Tech Solution For A Smarter Life
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Smite 2 roles, explained | Digital trends

Hurt 2 sticks to most of what the first one did Hurt so successful, it includes all of the core gameplay mechanics and design philosophies that the popular MOBA is best known for. However, this sequel has changed the way roles work, removing the class-based design of the original in favor of a flexible system that allows you to use any god in any role if you build and play it correctly. While there are still gods better suited for certain roles, the creativity this additional freedom allows can be very rewarding for both new and returning players. Here’s what you need to know about each role in Hurt 2.

Only

The Solo roster is made up of characters designed for, well, the Solo lane. Because this is a 1v1 lane, your goal is to clear the waves faster while dealing as much damage as possible to your opponent. Because you must also be able to survive their incoming attacks, you’ll generally want to focus on a Bruiser-style build, which consists of both offensive and defensive elements. Counterbuilding is more important here than in almost any other role, as you’ll spend quite a bit of time engaged in a battle of attrition to see who can force the other person out of lane to score some hits on a tower. Later in the game, you will become a leader alongside the support to help control the flow of team fights.

God recommended for newbies:

Chaac offers low cooldowns, solid lane clearing, and a powerful area-of-effect ultimate that’s easy to land and silences enemies momentarily. It also has sustainability through a self-healing ability.

Jungle

The jungle role is one of the most difficult to master in wound 2, as you’ll spend your time spinning around the map and learning when you need to rush to the aid of your teammates. This is a job for those who enjoy playing as some sort of assassin ambushing enemy players from each of the three lanes. However, it’s not as easy as just being a killing machine because you’ll also need to farm jungle camps quickly and consistently across the map while planning to make those moves against out-of-position enemies. If you’re not clearing camps (or the enemy Jungler steals them), you’ll fall behind in the level and make things harder on your team. It can take a long time to learn how to play Jungle effectively, but once you do, you’ll be able to turn the tide of a game in a matter of moments.

God recommended for newbies:

thor offers an easy-to-use stun and a simple kit designed to deal massive damage. Additionally, his ultimate ability allows him to cover a lot of ground to catch opponents off guard.

Half

The mid role is one of the most important in a Conquest game because the mid lane is a central convergence point for the team’s big pushes. Your goal here is to clear your lane very quickly and keep your opponent pushed towards their tower as much as possible so that your team can use your lane as a way to cross back and forth to other lanes without much fear of repercussions. Winning the mid lane can often be what leads your group to victory, as it will funnel both teams into the center of the map to engage in a large-scale battle that, if your team plays well, could result in deicide (equipment cleaning). ) for your enemies. At the end of the game, this will likely give you a chance to defeat his titan and conclude the match.

God recommended for newbies:

Kukulkan It has excellent lane clearing capabilities, an attack that slows hit enemies, and a very powerful ultimate ability. Your career can also allow you to quickly enter and exit commitments.

Support

The support role is exactly what it sounds like: supporting your team and setting them up for success. You’ll start matches in the Duo lane with your Carry, but as the match progresses and they clear the lane alone, you’ll have to move around the map to help others as well. Support gods tend to have abilities that block enemies or displace them so your team can deal massive damage. However, depending on the god, you may also need to help by healing or reinforcing your team with stat-boosting skills. Your job as a support is not to get the most damage at the end of a match, but you will be just as important to your team’s success as those who do.

God recommended for newbies:

khepri It offers a lot of control opportunities through stun and grab, both of which are fairly easy to land. Additionally, his ultimate ability can be used to save himself or another player from death.

Carry

The Carry role is designed to give your team a deadly damage dealer that can literally carry the team to victory at the end of the game. Your goal is to start in Duo lane with a support and work diligently to get some early kills while farming your lane. In most cases, you won’t be very powerful in that early part of the game, but your damage will start to increase rapidly after you’ve built 3 or 4 items, allowing you to jump into action in later teamfights and destroy quickly. your opponents. All this damage will also help you take down targets quickly, making you a vital component of your team’s strategy from the 15-20 minute mark and beyond, as they work hand-in-hand with you to destroy anything that stands in your way. . .

God recommended for newbies:

Cupid can provide support to himself and others through healing, has a dash to quickly escape, and can deal solid auto-attack damage. His wide area-of-effect ult can even slow enemies down for big damage opportunities.

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